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Journal


Issue No. 23
January 2012
GRAMMAR GAMES
BY Mario Rinvolucri
Cambridge University Press, United Kingdom
First Published 1984
Twenty-first Printing 2000

Grammar Games is a rich resource for classroom teachers as Mario Rinvolucri presents grammar points in the context of a game, thus making learners think about grammar in a fun way. Students work cognitively on grammar, making conscious decisions about what is acceptable and what is not. The focus is on what they are saying form is only a way of creating meaning. As grammar is any way central to learning a language, serious work on grammar can be done in a lighter vein, making learning an enjoyable activity.

An innovative idea introduced here is grammar-feelings-sharing sessions in which students can talk about the items/structures which they like or dislike in the language. Thus students’ involvement in the learning process is developed and they also see how their feelings change as they move through different stages of learning. In this way grammar does not remain extraneous to the learning process.

Each game in the book focuses on one or more points of English grammar, a specification is given for each game, describing the level, the materials and time required, and the grammar points practiced. The teachers can use the games as they are and can develop many of their own games according to the needs of their students.

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